#ifndef RESOURCEPATH_H
#define RESOURCEPATH_H

#include <string>
#include <vector>
using namespace std;

class ResourcePath
{
public:
    ResourcePath();
    static ResourcePath* createResPath(string &line);

    const static int RES_TYPE_IMAGE     = 0;
    const static int RES_TYPE_SCRIPT    = 1;
    const static int RES_TYPE_SOUND     = 2;
    const static int RES_TYPE_SPRITE    = 3;
    const static int RES_TYPE_FONT      = 4;
    const static int RES_TYPE_VIDEO     = 5;

    int res_type;
    string res_name;
};

#endif // RESOURCEPATH_H
